Guide ·
How do you tackle a video game backlog?
Short answer: Stop adding to it for a while, then sort what you own into three lists: now, next and someday. Play one long game and one short game at a time. Set a regular play window instead of waiting for free time. And let yourself drop games you aren't enjoying. A backlog is a menu, not a to-do list.
Every sale adds three more. Every weekend, you replay the same old favorite. We've all been there.
Why does the backlog keep growing?
Because buying a game feels like progress and playing one takes time. A cheap sale is a promise to your future self, and your future self has a job, a lawn and a group chat. Nothing wrong with that. It just means the pile needs a system, not more willpower.
Step 1: Put a pause on new games
Pick a stretch, maybe a month, with no new games. Wishlist anything that catches your eye instead. If you still want it when the pause ends, great. Often you won't.
Step 2: Sort into now, next and someday
Write down everything you own but haven't finished. Then sort it:
| List | What goes here | How many |
|---|---|---|
| Now | What you're actually playing | 1 long, 1 short |
| Next | The two or three you're most excited for | A short list |
| Someday | Everything else | No limit, no guilt |
| Done with it | Finished, or dropped on purpose | Celebrate both |
"Done with it" matters. Dropping a game you don't love clears room for one you will.
Step 3: One long, one short
A big open-world game and a short, tight one make a good pair. The long game is your slow burn. The short one gives you a win in a week or two, and finishing something feels good. Retro gaming is great for this. A lot of older games are made to be finished in a few evenings.
Step 4: Give it a time slot
"When I have time" never comes. A set window does: Tuesday and Thursday nights, or Sunday morning with an iced coffee. Treat it like a tee time. You show up, you play your round.
Step 5: Review once a month
Look at the lists. Move something from next to now. Drop anything that's been on now for months without being touched. Add a line about what you finished. That's the fun part.
When a template fits, and when it doesn't
Our Retro Video Game Tracker & Backlog Journal is built for exactly this. It pairs a 7-tab spreadsheet (game library, a backlog queue with a random picker, a dashboard, a wishlist, yearly goals and a session log) with a 25-page printable journal in US Letter and A4, for $6.99 on Etsy. It works with any setup, and the pages are undated.
It fits if you like checking boxes and want a year-long view of what you played.
Skip it if a notes app list does the job. Honestly, for a lot of people it does.
Planning play nights around a busy week? The 2027 Weekly Planner Printable has dated weekly pages. See how our planner formats compare in our 2027 calendar guide.
FAQ
Is it okay to quit a game without finishing it?
Yes. Your free time is limited, and dropping a game you aren't enjoying makes room for one you will. Move it to a done-with-it list and move on.
How many games should you play at once?
Two is a good number: one long game and one short one. More than that and progress on each slows to a crawl.
How do you stop buying games you won't play?
Try a pause on new purchases and add anything tempting to a wishlist instead. If you still want it when the pause ends, it was worth waiting for.
Published October 19, 2026 by Greenskeeper.studio. General information only, not financial advice.